• Content count

  • Joined

  • Last visited

Community Reputation

1 Neutral

About JSilva

  • Rank
    Advanced Member
  • Birthday June 2

Profile Information

  • Gender:
  • Order #
  1. I believe they are. I forgot to mention this. If you want to use V-Sync, you have to use Nvidia Inspector for that. I recommend seeing Jordan King's video about it.
  2. FSUIPC isn't supported. Dovetail did say that they're implementing their own API. About Controls, you have to use the in-sim settings. There is a recent patch where they made the UI for the Control settings more user friendly (as well as the trees being a more lighter green color). I can confirm the Saitek Rudder Pedals do work but I have to control the settings for it (such as Brake Pedals assignment and sensitivity maxed out) Anyway, I hope you enjoy Flight School.
  3. Part 3 just finished (parts 1, 2 and 4 have heached 100% a long time ago) and extracted. Now to finish installing. EDIT: Finished installing.
  4. Downloaded all files since 12:00PM BST. Only parts 1, 2 and 4 have been 100% finished. Part 3 is currently at 72%. I have started installation. Have already reached the stage where I need Disk 13, which is in part 3. I used DownloadThemAll.
  5. There is now a post from Dovetail in both Steam and Avsim about what they want the SDK to be like. http://www.avsim.com/topic/491841-what-do-you-want-from-an-sdk-in-dtg-flight-simulator-official-discussion/ http://steamcommunity.com/app/314160/discussions/16/366298942105739241/
  6. I have Windows 10. The only Saitek hardware is the Pro Flight Rudder Pedals. I don't have any problems with it in Prepar3D v3.
  7. For me, I'd go with the Iberian Countries (Portugal and Spain) as well as their Islands in the Atlantic and Mediterranian (Madeira, Azores, Canary Islands and the Balearic Islands).
  8. Its great to hear that KJAC will be available for Prepar3D v2.5.
  9. An SDK. DX11 Support and with Windows 10 approaching, DX12 Support (as an option). The poles are easy to fly (FSX first supports this as the Earth is round but is buggy). 64 bit support. Sloped runways support. Better ATC (with SIDs and STARs support). Correct Mesh. Volumetric Clouds.
  10. I recommend: Intel Core i7 4790K. ASUS Z97 Series Motherboard (If your going with Wi-Fi, I recommend a PRO Wi-Fi AC) G.Skill Ripjaws 8GB (2x4GB) DDR3 RAM. I recommend a 2133MHz CL9. If you want a graphics card below £200, I recommend an Nvidia GTX 960 (or if your able to, a GTX 970). An SSD from Samsung (the 850 EVO to be exact). 250GB should be fine.
  11. Just wondering, is the airport area of Las Vegas sloped in this region? I am a bit worried if it is because the real world KLAS is sloped but FSX/FSX-SE/P3Dv2.4 airports have to be flat, especially addon airports like FSDT KLAS where the airport has to be flattened. I am fine if the airport is in the correct altitude but I am concerned about the outsides. Will you smooth out the areas for the airports so that it won't look out of place on the outsides?
  12. I heard they fixed the HDMI RGB being limited rather than full. Is anyone testing HDMI and RGB (I couldn't test it due to me using an AMD GPU but I am currently waiting for my Nvidia GPU).
  13. Active Sky Next