Dave_YVR

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About Dave_YVR

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  • Birthday 09/29/1971

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  1. Incredible shots! Just fantastic!
  2. Excellent move!
  3. Looks like a great build but why not use the M2 drive for Windows so that the entire system can benefit and take advantage of the speed. Using it for P3d will simply make p3d boot faster.
  4. Which model is that? Looks pretty nice!
  5. The statics are generally within the airports OBJ file, import that and see what you can find.. Just be careful, and make backups of originals etc.
  6. Hello again Steve, I've got an SFO ADE you can try out.. I was working on it until the recent FB sale where I picked up SFO HD. It's not complete or perfect and is really just the default ADE but I resized and coded (to Dec 2016 gate assigments) some but not all of the parking. Just remove/rename the default ADEX_FTX_NCA_KSFO_San_Francisco_Intl.BGL and FTX_NCA_objects_KSFO_PLC.bgl files from your ORBX\FTX_NA\FTX_NA_NCA05_SCENERY folder and add this one in. https://1drv.ms/u/s!AjPtH1cOFbgFvTUdzIZPznhDa3eD As for Seattle, I use T2g. YVR I use FSDT (with an incredibly detailed ADE). LAS I use a custom version of Ray Smiths ADE file, again highly customized but it works great in SCA.
  7. Hey there you go! That looks great! I use the Free Sky Project B747 LCF for AI. I've reduced most of the big textures to 1024 DXT5 which helps in the performance and VAS and also use an AI FDE so that it performs more like it should as an AI. As you only see 2 maybe 3 at any given time the actual hit to the system is negligible.
  8. BFI and RNT look almost as good as well.
  9. Pretty cool idea, but to do so would need a continually updated field of AI. I love how my Paine field looks, but that's more due to working on the ADE file to my liking and adding in some killer AI to help populate the factory.
  10. They are near the same, sometimes MyTraffic using very slightly more and sometimes UT2 does. The same can be said about frame rates associated between the two.
  11. Indeed, the issue is that is pirated software. They take freeware products, rename the files with their own titles and call it their own work without any permission,approval or acknowledgement to the actual people who created the models, repaints and plans.
  12. World of AI is a great start to building a collection of AI, just start with packs that aren't too old so that the repaints are current.
  13. If you want good looking models and paints operating realistic and current schedules then the only option is going the manual route with AIG. World of AI can more easily get you started with models and paints (the models and paints are most often the same), but the step above that is to learn to add the AI yourself. There is a learning curve and it's not a simply a drop and go route, but it does pay off. It comes down to how much if any work you are willing to put into it. Alpha India Group is not a place to get a one download zip file but a website for users who love to have good AI in their sim. Here's some from my Vancouver.
  14. Funny, one of the things I I found over the years in FS/P3d is that it's the odd airplanes that didn't very well irl seem to get better rep in the sim world. There's no denying the RA Turbine Duke is an awesome aircraft, but IRL for instance is a mod and has sold maybe a couple hundred units at best. The Dash 7 is another one, a clunker irl that didn't do much very well except ice up and fly too slow served for a very short service career but simmers love it!
  15. Don't forget the Carenado PC12, it's a fine machine. I really enjoy mine.