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RELEASED

YSCB Canberra V1.1 Patch (PeopleFlow, TextureFlow, Static A/c)



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28 replies to this topic

#1 John Venema

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Posted 17 March 2011 - 06:29 AM

Hello all,

After a few days of testing we're pleased to release the V1.1 patch for YSCB. Enjoy!

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http://fullterrain.com/support.html#yscb


*** Important *** A link to the new v1.1 User Guide will be placed on your desktop. Please read the release notes about 1.1 airport options and tuning. We will refer all queries to the user guide if you have not read it before requesting support.
Regards,
JV


#2 Iain Emms

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Posted 17 March 2011 - 06:37 AM

Thanks chaps will have a look after work.
cheers
Iain

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#3 alan2

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Posted 17 March 2011 - 06:47 AM

Thank you Hugh .  :)
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#4 rosariomanzo

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Posted 17 March 2011 - 07:44 AM

:o :o :o :o :o :o
Did any of you guys make some kind of agreement with the devil?
Excellent performance on my poor old rig.
THANK YOU!
Ciao!
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#5 Hugh Johnston

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Posted 17 March 2011 - 07:52 AM

:o :o :o :o :o :o
Did any of you guys make some kind of agreement with the devil?
Excellent performance on my poor old rig.
THANK YOU!


I'm very glad to hear :)
Cheers,
Hugh


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#6 GordonGekko

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Posted 17 March 2011 - 09:06 AM

Great news Hugh, I am going to download now.

I've been hitting the refresh button for the last 48 hours in anticipation ;D

I'll let you know how I go after I install it.

Thanks again for all the work.

Regards
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#7 Bluemarlin

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Posted 17 March 2011 - 09:11 AM

Hello everyone
I have been critical in the past of the performance of YSCB although I have always meant no disrespect to anyone here especially Hugh.  I have had the occassional comment to make to John in the forums and in private as well but I would like to give credit to those due with the performance patch for YSCB.  I have a very usable airfield now with the most complex aircraft in my hanger.  Just did a lap in the Citation Mustang and had frames mostly mid 20's until approach and had the very odd dip in the mid to late teens on final rwy 35. This was with the entire field polys enabled static aircraft and 16%ai and autogen normal.
As some additional feedback - although YSCB is very usable I still feel something is a little off on approach to rwy 35.  As you fly over the drainage ditch I got momentary drop down to about 12fps but it quickly recovered and I landed with about 22fps which is fine.  It is interesting that it is before you get to the field where you would expect the biggest hit to frames that this area near the drainage ditch is the heaviest impact on my system.  It was also the heart breaker area pre the patch.
This is by no way a criticism just an observation should Hugh or anyone else involved in the development wish to take a look.  I will not be hamstrung if nothing changes but wanted to include my feedback pure and without any malice.
Once again, thank you for greatly improving the product for us all.
Best Wishes
Bluey

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#8 Hugh Johnston

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Posted 17 March 2011 - 09:17 AM

Hi Bluey,

I think it is jut the airport and the detail around it loading. Have you tried the native APX in the control panel?
Cheers,
Hugh


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#9 Bluemarlin

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Posted 17 March 2011 - 09:32 AM

Hi Hugh
Do you mean default fsx apx no gound polys?  If so no, wont I drop quality if I do this?
Cheers
Bluey

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#10 Nyxx

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Posted 17 March 2011 - 09:44 AM

Thank you Hugh .  :)


same from me :)

Dave.

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#11 Hugh Johnston

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Posted 17 March 2011 - 09:47 AM

Hi Hugh
Do you mean default fsx apx no gound polys?  If so no, wont I drop quality if I do this?
Cheers
Bluey


Yes it will but you should get a lot more frames. Just give it a try and let me know how you go.
Cheers,
Hugh


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#12 GordonGekko

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Posted 17 March 2011 - 10:12 AM

I'll let you know how I go after I install it.


Just gave it a shot, installed it then the newest libraries.

As a test I set the Default FSX APX w/no Static Airliners, then everything else to either low or off, and no AI, just to get a baseline. Then fired up FSX and selected the PMDG JS4100 which is more demanding on my rig than even their 747 or the LDS767.

Anyways, once the flight loaded I did a quick circuit around the field and didn't get FPS lower than 30FPS, but mostly in the mid 30's to low 40's, and it was MUCH smoother than prior with no stutters from the textures always trying to load.

Now, I can go back in and start selecting more options since their seems to be a lot more overhead, like the Static airliners, light poles, ground service equipment/people, etc.

Thanks again for all the hard work and the patch, it's really nice to be able to fly any a/c into this airport without it locking up my rig.  ;D

Regards
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#13 Dylan Lampard

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Posted 17 March 2011 - 10:14 AM

Thanks very much Hugh!  :)

#14 Hugh Johnston

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Posted 17 March 2011 - 10:30 AM

I'm extremely glad you guys are getting good results :)
Cheers,
Hugh


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#15 John Dow

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Posted 17 March 2011 - 12:13 PM

And if I may add... turn off the frame counter!  I was sure I was getting mid 20's with everything maxxed out because it looked smooth, then I turned it on and discovered it was actually 16-20 with a quick dip to 12 on final to R35.  Now that testing is done, my counter is definitely staying off unless I can actually see jumpiness in fps.
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#16 ftxthebest

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Posted 17 March 2011 - 03:00 PM

Fantastic performance guys. Thank you very much. I was a bit worried that YSCB will get this performance patch later this year or maybe next year, but it came fast. Thank you for your work.

Oh and bring on the cityscape  ;D
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#17 Nyxx

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Posted 17 March 2011 - 06:50 PM

Right then Hugh,
I am sure you can remember my post at how disappointed I was with YSCB FPS, to a point I never use it nor YMML as I bought them both to be used together.

Well let me say right here, that after the patch I've just did a fly around with static aircraft and people flow on and Polys off.

I want to thank you very much indeed for you work on this patch my FPS never dropped below the locked 30, the static aircraft look amazing and the people flow working on them is a hole new level, stunning, I will always voice my concerns but I want also to be one of the first to say what a fantastic job you have done and now I can enjoy YSCB.

Thank you Hugh, thank you very much.

Dave.

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#18 BOOM

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Posted 18 March 2011 - 12:30 AM

Hugh,Thanks very much for your hard work on this patch.The new poly/object choices helped me out BIGTIME!! ;D Canberra is now a much Smoother flying Experience!

ps Very cool to see that Special Big American Jet on the Tarmac ;D
Love it

#19 wezzo

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Posted 18 March 2011 - 01:03 AM

V1.1 patch has provided a MASSIVE performance improvement to YSCB - Thanks heaps!  :)
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#20 GordonGekko

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Posted 18 March 2011 - 02:15 AM

Hugh, i've been flying around your airport a lot on and off today enjoying the newly found performance increase, but i've been noticing something funny with one group of trees. When your approaching runway 35, off to the right in the distance there is a group of trees that seem to shimmer a lot, however none of the other trees in the scenery or area for that matter shimmer. They were like that as well pre-patch but I never though to mention it. Is there a special texture for that group of trees I can check to see if it has mip maps since I cant imagine why those trees are shimmering and none of the other ones are? I can post a screen if you want showing exactly which tree group I am talking about.

BTW, the airport is working so well now, its a pleasure to fly there. Really loving all the static airliners as well with the people.

Thanks again.
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