Completed Wharf jack Winch
Posted 04 August 2012 - 04:34 AM
If anyone is interested in my cockpit and how it was constructed, here is the link http://www.orbxsyste...-for-a-cockpit/
Order # FSS0029711
NA - PNW, NRM, PF, CRM, SAK, NCA; Oceania - AUSP4, NZSI, NZNI, NZMF, NZQN, YSCH, YBCS
EU - England, Wales, Scotland; Global - Base, Vector, OpenLC EU, PI AYPY;
Other - Go Tweak & Launch, Lancair IV-P
Win 7 home Premium 64bit; Intel i7-4790 4.0GHz (not OCed); Cooler Master V8 GTS heat sink; Asus MAXIMUS VII HERO Intel Z97 motherboard:Evga Geforce GTX780 3GB; 8GB G.SKILL Ripjaws DDR3 1600MHz RAM; 22x sata inturnal DVD writer; 512GB SSD (for sim); 64GB SSD (for OS); WD caviar black 1TB sata 3 GB/s HD (for downloads & storage);850w power supply; Main screen 42" LG HD LCD TV + 3 19" attached to a TripleHead2Go. Used solely for P3Dv2 and associated Programmes. (I have no idea what most of that means )
"For once you have tasted flight you will walk the earth with your eyes turned skyward, for there you have been and there you will long to return. "Leonardo de Vinci"
"Befuddled... bemused... bewildered - just another Senior Moment."
Posted 04 August 2012 - 07:48 AM
3930K - 4.8 Ghz, water cooled | ASUS P9X79 | G.Skill 16GB @ 2400 MHz | 2x Intel X25-M G2 160 GB SSD | Corsair AX1200i | ASUS GTX780-DC2OC | Win7 Ultimate 64
Posted 04 August 2012 - 08:05 AM
Thermaltake Armor LCS VE2000 case ,Intel Core i7, 930 Asus Rampage Extreme 111.Patriot Viper 6GB DDR ,Corsair Hydro H70 CPU Cooler,,Gamers Extreme 1KW Power Supply,,Gainward GeForce GTX 480 Graphics Card,1xVelociraptor 150GB WD1500 10,000rpm ,1x Velociraptor 300 Gb 10,000 rpm,1x 500GB SATA Drive,Windows7 64bit ultimate,[email protected]
FSX with Acceleration.
FSGlobal 2010 FTX Edition,Terrain Mesh for FSX used in FTX Global.
REX Essential OD, REX 4 Direct, JV ENB, Nvidia inspector.
Posted 04 August 2012 - 08:39 AM
Posted 04 August 2012 - 09:21 AM
Thanks again really enjoying this work going up to Sechelt next week for some research and once completed will share both the completed scene and all the components to make your own. The entire scene is composed of 5 basic wharfing components with various swappable textures and the embellishments. For instance the next section to be installed on the Porpoise Bay Sechelt area the "Royal Reach Marina" component was assembled in 10 minutes in Gmax.
By the Way it is fun docking the Beaver and pivoting to face back out for takeoff between the West Coast Doc and the public Gov Wharf with just momentum, by the way for an obstacle I am working on a motorized barge to pull up beside the Wharf jack then linger and motor off (if I can figure it out) for an obstacle. So as soon as I figure out how to wrap it up in a package it will be available.
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